●Let us now see how randomization is done when a collision occurs.After a(71),ti
●Let us now see how randomization is done when a collision occurs.After a(71),time is pided into discrete slots whose length is equal to the worst-case round-trip propagation time on the ether(2τ). To accommodate the longest path allowed by Ethernet, the slot time has been set t0 512 bit times, or 51.2μsec.
After the first collision, each station waits either 0 or l (72) times before trying again. If two stations collide and each one picks the same random number, they will collide again. After the second collision, each one picks either 0,1,2,or 3 at random and waits that number of slot times. If a third collision occurs (the probability of this happening is 0.25), then the next time the number of slots to wait is chosen at (73) from the interval 0 to 23-1.
In general, after i collisions,a random number between 0 and 2i-1 is chosen, and that number of slots is skipped. However, after ten collisions have been reached, the randomization (74) is frozen at a maximum of 1023 slots. After 16 collisions, the controller throws in the towel and reports failure back to the computer. Further recoveryis up to (75 )layers.
(71) A.datagram
B.collision
c.connection
D. service
(72) A.slot
B.switch
C.process
D.fire
(73) A.rest
B.random
C.once
D.odds
(74) A.unicast
B.multicast
C.broadcast
D.interval
(75) A.local
B.next
C.higher
D.lower
正确答案:B,A,B,D,C
词条内容仅供参考,如果您需要解决具体问题
(尤其在法律、医学等领域),建议您咨询相关领域专业人士。
